One of the first Chambers that players can explore in Star Wars Jedi: Survivor is the Chamber Of Reason on Koboh. Throughout players journeys in Star Wars Jedi: Survivor there are seven different Chambers that can be found. These are optional areas for players to explore with puzzles inside them to solve as well as offering worthwhile rewards for those that complete them some of which will help Cal beat the hardest bosses in Star Wars Jedi: Survivor such as Dagan Gera.
There are numerous puzzles right from the start of Star Wars Jedi: Survivor including the Crpyt Of Uhrma Puzzle. The Chambers offer perks for players that can provide huge boosts for Cal making the later stages of the game much easier.
How To Find The Chamber Of Reason
While following on with the main story players receive a side quest from ally Toa for the Jedi Chamber Of Reason. This can be found on the planet Koboh in the Basalt Rift. After speaking to Toa and following the path players will reach a broken bridge with a rope in the middle which can be used to swing to reach the Chamber. For players to be able to enter the Chamber they need to have completed The Key To Tanalorr main story mission which rewards players with the Tuner device.
The puzzles require players to move Orb’s and levers to create bridges to move through the various section of the Chamber before reaching the top.
Once players have entered the chamber they can slide down on a rope into the main area. The glow around the Orb holder will change from blue to purple to indicate the Orb has been placed correctly.
How To Solve The Chamber Of Reason
After sliding down, the first Orb is at the back of the room and can be placed with a Force Pull into the only open holder in this area. Players need to use the lever which will move the first Orb and the holder which will create a new bridge on the right-hand side of its initial location.
Players can run along this first bridge and will receive a hint to use the force to pull debris from a wall on the right-hand side which will then have a second Orb hidden behind it. Pulling this new Orb back to the starting area will allow players to move the switch and the bridge back to their original positions. Players can now cross this bridge whilst holding the second Orb to move on in the Chamber.
At the end of the bridge will be an elevator that players can take up whilst still holding the Orb. At the top, there is another switch that will move the second Orb and its holder across again to create a new bridge for players to use. As players cross this bridge if they look down to the right they will be able to see the original Orb still in its holder which players can collect using another force pull. Players need to keep a hold of the orb until they reach the final elevator which includes an Orb holder on the elevator platform which can be raised using a Force Push.
Once at the top of the Chamber players will need to use a force push to effectively throw the final orb across into the Orb holder revealing the final bridge to allow players to cross it to open their reward. Once this has been opened players should use the switch on the wall to exit and return to the outside world.
Rewards For Solving The Chamber Of Reason
Like the other Chambers in Star Wars Jedi: Survivor players will receive a perk for reaching the end. Once players have got to the end of the Chamber of Reason they will receive the Dexterity Perk. With the perk equipped Lightsaber throws deal more damage, making it especially useful in clearing big groups of enemies should a player get surrounded.
It is one of the best perks that can be found in the early stages of the game and can be used with multiple Lightsaber stances. There are also further rewards available within the Chamber that can be discovered by going along different paths such as a Datadisc and a chest containing the Diligence Emitter.
The different Chambers throughout Star Wars Jedi: Survivor offers lots of great rewards for players looking to seek them out. The Chamber Of Reason can be found early in Star Wars: Jedi Survivor and all players should complete the puzzle inside with the useful Dexterity Perk on offer for those that do.